Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sinister Starfish

1B · Creature — Starfish

{T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 0/3

Similar cards

Color identity:
NameManaTypeText
Fiery Temper 1RRInstant Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Canopy Surge 1GSorcery Kicker {2} (You may pay an additional {2} as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
Electrostatic Bolt RInstant Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Direct Current 1RRSorcery Direct Current deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Igneous Inspiration 2RSorcery Igneous Inspiration deals 3 damage to any target. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Storm's Wrath 2RRSorcery Storm's Wrath deals 4 damage to each creature and each planeswalker.
Dwarven Scorcher RCreature — Dwarf Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them. 1/1
Skewer the Critics 2RSorcery Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.
Thunderous Wrath 4RRInstant Thunderous Wrath deals 5 damage to any target. Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Felidar Sovereign 4WWCreature — Cat Beast Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. 4/6
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