Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sinister Strength

1B · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+1 and is black.

Similar cards

Color identity:
NameManaTypeText
Paraselene 2WSorcery Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.
Sinking Feeling 2UEnchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature."
Feedback 2UEnchantment — Aura Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Bombadil's Song 1GInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Death-Priest of Myrkul 2BBCreature — Tiefling Cleric Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. 2/2
Dwarven Lightsmith 5WCreature — Dwarf Cleric Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4
Pious Interdiction 3WEnchantment — Aura Enchant creature When Pious Interdiction enters the battlefield, you gain 2 life. Enchanted creature can't attack or block.
Revelation of Power 1WInstant Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Take to the Streets 4GSorcery Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
Inner Calm, Outer Strength 2GInstant — Arcane Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
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