Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sinister Strength

1B · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+1 and is black.

Similar cards

Color identity:
NameManaTypeText
Inspire Awe 3GInstant Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
Awesome Presence UEnchantment — Aura Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.
Vampire Hounds 2BCreature — Vampire Dog Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. 2/2
Ent's Fury 1GSorcery Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
Tribute to the Wild 1GInstant Each opponent sacrifices an artifact or enchantment.
Flamekin Brawler RCreature — Elemental Warrior {R}: Flamekin Brawler gets +1/+0 until end of turn. 0/2
Skyclave Pick-Axe GArtifact — Equipment When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {2}{G}
Charismatic Vanguard 2WCreature — Dwarf Soldier {4}{W}: Creatures you control get +1/+1 until end of turn. 3/2
Aloe Alchemist 1GCreature — Plant Warlock Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2
Blistering Dieflyn 3RCreature — Imp Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. 0/1
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