M:tG card similarity search
· Enchantment — Aura Curse
Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Name | Mana | Type | Text |
---|---|---|---|
Claim of Erebos | 1B | Enchantment — Aura | Enchant creature Enchanted creature has "{1}{B}, {T}: Target player loses 2 life." |
Lim-Dûl's Paladin | 2BR | Creature — Human Knight | Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. 0/3 |
Feral Hydra | XG | Creature — Hydra Beast | Feral Hydra enters the battlefield with X +1/+1 counters on it. {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability. 0/0 |
Aurora Eidolon | 3W | Creature — Spirit | {W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn. Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. 2/2 |
Cloak of Invisibility | U | Enchantment — Aura | Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) |
Magnetic Web | 2 | Artifact | If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. {1}, {T}: Put a magnet counter on target creature. |
Cosmic Horror | 3BBB | Creature — Horror | First strike At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you. 7/7 |
Sensei's Divining Top | 1 | Artifact | {1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. |
Saprazzan Bailiff | 3UU | Creature — Merfolk | When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. 2/2 |
Arcbound Crusher | 4 | Artifact Creature — Juggernaut | Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |