M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Maze Abomination | 5B | Creature — Elemental | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch. 4/5 |
Bumbling Pangolin | 3R | Host Creature — Pangolin Beast | When this creature enters the battlefield, you may destroy target artifact. 2/2 |
Goblin Masons | 1R | Creature — Goblin | When Goblin Masons dies, destroy target Wall. 2/1 |
Archetype of Endurance | 6GG | Enchantment Creature — Boar | Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof. 6/5 |
Calming Verse | 3G | Sorcery | Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control. |
Throne of the God-Pharaoh | 2 | Legendary Artifact | At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control. |
Hammerheim | Legendary Land | {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn. | |
Vraska's Finisher | 2B | Creature — Gorgon Assassin | When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. 3/2 |
The Curse of Fenric | 2GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch. II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities. III — Target Mutant fights another target creature named Fenric. |
Elesh Norn | 2WW | Legendary Creature — Phyrexian Praetor | Vigilance Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. 3/5 |