Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sire of Stagnation

4UB · Creature — Eldrazi

Devoid (This card has no color.) Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards. 5/7

Similar cards

Color identity:
NameManaTypeText
Neyali, Suns' Vanguard 2RWLegendary Creature — Human Rebel Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card. 3/3
Jester's Scepter 3Artifact When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
Ecstatic Beauty 2RSorcery Exile the top three cards of your library. You may play those cards until end of turn. Put four time counters on each of those cards that has suspend. Suspend 4—{R}
Blood Scrivener 1BCreature — Zombie Wizard If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. 2/1
Voice of Many 2GGCreature — Elf Druid When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you. 3/3
Riddlekeeper 2UCreature — Homunculus Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards. 1/4
Keeper of the Mind UUCreature — Human Wizard {U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card. 1/2
Curator's Ward 2UEnchantment — Aura Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
Flameskull 1RRCreature — Skeleton Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1
Ghastly Gloomhunter 1BCreature — Zombie Bat Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it. 1/1
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