Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sire of the Storm

4UU · Creature — Spirit

Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. 3/3

Similar cards

Color identity:
NameManaTypeText
Revenant 4BCreature — Spirit Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. */*
Vedalken Heretic GUCreature — Vedalken Rogue Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. 1/1
Thallid Soothsayer 3BCreature — Fungus {2}, Sacrifice a creature: Draw a card. 2/3
Jamie McCrimmon 2GLegendary Creature — Human Warrior Trample Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.) Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2
Takeno's Cavalry 3WCreature — Human Samurai Archer Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit. 1/1
Manaplasm 2GCreature — Ooze Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value. 1/1
Sphinx of Enlightenment 4UUCreature — Sphinx Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5
Iymrith, Desert Doom 3UULegendary Creature — Dragon Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. 5/5
Kami of Bamboo Groves GEnchantment Creature — Spirit When Kami of Bamboo Groves enters the battlefield, you may put a land card from your hand onto the battlefield tapped. Channel — {2}{G}, Discard Kami of Bamboo Groves: Conjure two cards named Forest into your hand. 1/1
Jace Reawakened UULegendary Planeswalker — Jace You can't cast this spell during your first, second, or third turns of the game. [+1]: Draw a card, then discard a card. [+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. [−6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. Loyalty 3
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