Card Codex

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17 May 2024: Card library updated.

Siren's Call

U · Instant

Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

Similar cards

Color identity:
NameManaTypeText
Sacred Ground 1WEnchantment Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Mana Breach 2UEnchantment Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Tidal Flats UEnchantment {U}{U}: For each attacking creature without flying, its controller may pay {1}. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.
Circle of Confinement 1WEnchantment When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.
Hollow Dogs 4BCreature — Phyrexian Zombie Dog Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. 3/3
Outlaws' Fury 2RInstant Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Wall of Reverence 3WCreature — Spirit Wall Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control. 1/6
Light of Day 3WEnchantment Black creatures can't attack or block.
Balefire Dragon 5RRCreature — Dragon Flying Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. 6/6
Stalactite Stalker BCreature — Goblin Rogue Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.) {2}{B}, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power. 1/1
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