M:tG card similarity search
1UB · Creature — Zombie Siren
Flying Inspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then each opponent mills a card. 2/1
Name | Mana | Type | Text |
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Avatar of Discord | B/RB/RB/R | Creature — Avatar | ({B/R} can be paid with either {B} or {R}.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. 5/3 |
Warchanter Skald | 2W | Creature — Dwarf Cleric | Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token. 2/3 |
Bloodsworn Squire | 3B | Creature — Vampire Soldier | {1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.) 3/3 |
Desecrated Earth | 4B | Sorcery | Destroy target land. Its controller discards a card. |
Spiritual Focus | 1W | Enchantment | Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. |
Peace of Mind | 1W | Enchantment | {W}, Discard a card: You gain 3 life. |
Sway of the Stars | 8UU | Sorcery | Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7. |
Restless Anchorage | Land | Restless Anchorage enters the battlefield tapped. {T}: Add {W} or {U}. {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever Restless Anchorage attacks, create a Map token. | |
Dream Tides | 2UU | Enchantment | Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. |
Exhaustion | 2U | Sorcery | Creatures and lands target opponent controls don't untap during their next untap step. |