Card Codex

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17 May 2024: Card library updated.

Sisay, Weatherlight Captain

2W · Legendary Creature — Human Soldier

Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. 2/2

Similar cards

Color identity:
NameManaTypeText
Sigarda, Heron's Grace 3GWLegendary Creature — Angel Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. 4/5
Stormkeld Vanguard 4GGCreature — Giant Warrior Stormkeld Vanguard can't be blocked by creatures with power 2 or less. 6/7
Kelsien, the Plague RWBLegendary Creature — Human Assassin Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter. 2/2
Tezzeret, Master of the Bridge 4UBLegendary Planeswalker — Tezzeret Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) [+2]: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. [−3]: Return target artifact card from your graveyard to your hand. [−8]: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. Loyalty 5
Knife and Death 2BBSorcery Just a second (As long as this spell is on the stack, players can't move permanents.) One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.
Might of the Masses GInstant Target creature gets +1/+1 until end of turn for each creature you control.
Bounty of Might 4GGInstant Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn.
Seeds of Strength GWInstant Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn.
Kor Spiritdancer 1WCreature — Kor Wizard Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2
Grimclaw Bats 1BCreature — Bat Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. 1/1
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