M:tG card similarity search
3R · Creature — Human Citizen
Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. 3/2
Name | Mana | Type | Text |
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Ronin Warclub | 3 | Artifact — Equipment | Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) |
Goblin Smuggler | 2R | Creature — Goblin Rogue | Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn. 2/2 |
Ardenn, Intrepid Archaeologist | 2W | Legendary Creature — Kor Scout | At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.) 2/2 |
Bereaved Survivor | 2W | Creature — Human Peasant | When another creature you control dies, transform Bereaved Survivor. 2/1 |
Wyll, Pact-Bound Duelist | 3RR | Legendary Creature — Human Warlock | Specialize {2} When Wyll, Pact-Bound Duelist enters the battlefield, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn. 4/4 |
Frost Lynx | 2U | Creature — Elemental Cat | When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2 |
Gorilla Pack | 2G | Creature — Ape | Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack. 3/3 |
Light of Day | 3W | Enchantment | Black creatures can't attack or block. |
You Cannot Pass! | W | Instant | Destroy target creature that blocked or was blocked by a legendary creature this turn. |
Conduit of Storms | 2R | Creature — Werewolf Horror | Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn. {3}{R}{R}: Transform Conduit of Storms. 2/3 |