M:tG card similarity search
1U · Creature — Human Wizard
Tap three untapped creatures you control: Tap target creature. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Whip Vine | 2G | Creature — Plant Wall | Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped. 1/4 |
Homarid Shaman | 2UU | Creature — Homarid Shaman | {U}: Tap target green creature. 2/1 |
House Guildmage | UB | Creature — Human Wizard | {1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 2/2 |
Entangling Trap | 1W | Enchantment | Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.) |
Energy Tap | U | Sorcery | Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value. |
Impelled Giant | 4RR | Creature — Giant Warrior | Trample Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 3/3 |
Esper Sojourners | WUB | Artifact Creature — Vedalken Wizard | When you cycle Esper Sojourners or it dies, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) 2/3 |
Dungeon Geists | 2UU | Creature — Spirit | Flying When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists. 3/3 |
Solitary Sanctuary | 2W | Enchantment | When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control. |
Celestial Regulator | 1WU | Creature — Angel Advisor | Flying When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step. 2/3 |