M:tG card similarity search
RG · Creature — Human Shaman
{R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. 2/2
Name | Mana | Type | Text |
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Renegade Doppelganger | 1U | Creature — Shapeshifter | Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) 0/1 |
Jawbone Skulkin | 1 | Artifact Creature — Scarecrow | {2}: Target red creature gains haste until end of turn. 1/1 |
Flowstone Overseer | 2RRR | Creature — Beast | {R}{R}: Target creature gets +1/-1 until end of turn. 4/4 |
Driven | 1G | Sorcery | Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." |
The Argent Etchings | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). | |
Mana Web | 3 | Artifact | Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. |
Thrakkus the Butcher | 3RG | Legendary Creature — Dragon Peasant | Trample Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn. 3/4 |
Quickbeam, Upstart Ent | 4GG | Legendary Creature — Treefolk | Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn. 5/6 |
Sygg, River Guide | WU | Legendary Creature — Merfolk Wizard | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. 2/2 |
Duskdale Wurm | 5GG | Creature — Wurm | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 7/7 |