Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skarrg Guildmage

RG · Creature — Human Shaman

{R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. 2/2

Similar cards

Color identity:
NameManaTypeText
Renegade Doppelganger 1UCreature — Shapeshifter Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) 0/1
Jawbone Skulkin 1Artifact Creature — Scarecrow {2}: Target red creature gains haste until end of turn. 1/1
Flowstone Overseer 2RRRCreature — Beast {R}{R}: Target creature gets +1/-1 until end of turn. 4/4
Driven 1GSorcery Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
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Mana Web 3Artifact Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Thrakkus the Butcher 3RGLegendary Creature — Dragon Peasant Trample Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn. 3/4
Quickbeam, Upstart Ent 4GGLegendary Creature — Treefolk Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn. 5/6
Sygg, River Guide WULegendary Creature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. 2/2
Duskdale Wurm 5GGCreature — Wurm Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 7/7
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