M:tG card similarity search
RG · Creature — Human Shaman
{R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Satyr Nyx-Smith | 2R | Creature — Satyr Shaman | Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. 2/1 |
Argivian Avenger | 6 | Artifact Creature — Shapeshifter | {1}: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste. 5/5 |
Herdchaser Dragon | 5G | Creature — Dragon | Flying, trample Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3 |
Goblin Bird-Grabber | 1R | Creature — Goblin | {R}: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying. 2/1 |
Gilt-Leaf Archdruid | 3GG | Creature — Elf Druid | Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3 |
Dreadwing | B | Creature — Zombie | {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. 1/1 |
Glittering Frost | 2G | Snow Enchantment — Aura | Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
Optical Optimizer | Artifact — Contraption | Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: Draw a card." | |
Lifetap | UU | Enchantment | Whenever a Forest an opponent controls becomes tapped, you gain 1 life. |
Harried Dash | R | Sorcery — Adventure | Create a 1/1 white Rabbit creature token. It gains haste until end of turn. |