M:tG card similarity search
G · Creature — Human Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Skarrgan Pit-Skulk's power can't block it. 1/1
Name | Mana | Type | Text |
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Sunseed Nurturer | 2W | Creature — Human Druid Wizard | At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}. 1/1 |
Winnowing Forces | Creature — Elf Warrior | Winnowing Forces's power and toughness are each equal to the number of lands you control. */* | |
Bedrock Tortoise | 3G | Creature — Turtle | As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6 |
Where Ancients Tread | 4R | Enchantment | Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target. |
Hunding Gjornersen | 3WUU | Legendary Creature — Human Warrior | Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 5/4 |
Mudbrawler Raiders | 2R/GR/G | Creature — Goblin Warrior | Mudbrawler Raiders can't be blocked by blue creatures. 3/3 |
Temur Ascendancy | GUR | Enchantment | Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. |
Inspiring Commander | 4WW | Creature — Human Soldier | Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card. 1/4 |
Taoist Mystic | 2G | Creature — Human Mystic | Taoist Mystic can't be blocked by creatures with horsemanship. 2/2 |
River Darter | 2U | Creature — Merfolk Warrior | River Darter can't be blocked by Dinosaurs. 2/3 |