Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skeletal Scrying

XB · Instant

As an additional cost to cast this spell, exile X cards from your graveyard. You draw X cards and you lose X life.

Similar cards

Color identity:
NameManaTypeText
Caller of the Untamed 3GCreature — Elf Shaman Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. {X}, {T}: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card. 2/4
Elminster 3WULegendary Planeswalker — Elminster Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way. [+2]: Draw a card, then scry 2. [−3]: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value. Elminster can be your commander. Loyalty 5
The Seventh Doctor 3WULegendary Creature — Time Lord Doctor Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/6
Agility Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Angelic Exaltation 3WEnchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Insight 2UEnchantment Whenever an opponent casts a green spell, you draw a card.
Overwhelming Stampede 3GGSorcery Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Unifying Theory 1UEnchantment Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.
Wardscale Dragon 4WWCreature — Dragon Flying As long as Wardscale Dragon is attacking, defending player can't cast spells. 4/4
Exclusion Ritual 4WWEnchantment Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. Players can't cast spells with the same name as the exiled card.
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