M:tG card similarity search
4BB · Creature — Vampire Skeleton
Flying When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate Skeletal Vampire. 3/3
Name | Mana | Type | Text |
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Take Up Arms | 4W | Instant | Create three 1/1 white Warrior creature tokens. |
General Ferrous Rokiric | 1RW | Legendary Creature — Human Soldier | Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token. 3/1 |
Aether Inspector | 3W | Creature — Dwarf Artificer | Vigilance When Aether Inspector enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 2/3 |
Grave Bramble | 1GG | Creature — Plant | Defender, protection from Zombies 3/4 |
Poetic Ingenuity | 2R | Enchantment | Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn. |
Nomads' Assembly | 4WW | Sorcery | Create a 1/1 white Kor Soldier creature token for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Infestation Expert | 4G | Creature — Human Werewolf | Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/4 |
Tovolar's Packleader | Creature — Werewolf | Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 7/7 | |
Oversoul of Dusk | G/WG/WG/WG/WG/W | Creature — Spirit Avatar | Protection from blue, from black, and from red 5/5 |
Toxrill, the Corrosive | 5BB | Legendary Creature — Slug Horror | At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. {U}{B}, Sacrifice a Slug: Draw a card. 7/7 |