M:tG card similarity search
4BB · Creature — Vampire Skeleton
Flying When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate Skeletal Vampire. 3/3
Name | Mana | Type | Text |
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Oaken Boon | 3G | Sorcery — Adventure | Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.) |
Phyrexian Espionage | 2U | Sorcery | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw two cards. If this spell was kicked, each opponent discards a card. |
Quintorius Kand | 3RW | Legendary Planeswalker — Quintorius | Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. [+1]: Create a 3/2 red and white Spirit creature token. [−3]: Discover 4. [−6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn. Loyalty 4 |
Rainbow Crow | 3U | Creature — Bird | Flying {1}: Rainbow Crow becomes the color of your choice until end of turn. 2/2 |
Nectar Faerie | 1B | Creature — Faerie Wizard | Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/1 |
Faerie Harbinger | 3U | Creature — Faerie Wizard | Flash Flying When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top. 2/2 |
Spellpyre Phoenix | 3RR | Creature — Phoenix | Flying When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. 4/2 |
Banish into Fable | 4WU | Instant | When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. |
Seize the Storm | 4R | Sorcery | Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Empty the Laboratory | XUU | Sorcery | Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order. |