Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skeletal Wurm

7B · Creature — Skeleton Wurm

{B}: Regenerate Skeletal Wurm. 7/6

Similar cards

Color identity:
NameManaTypeText
Imoen, Occult Trickster 1UBLegendary Creature — Human Rogue Wizard Imoen, Occult Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, create a 2/2 black Zombie creature token. 3/2
Grave Bramble 1GGCreature — Plant Defender, protection from Zombies 3/4
Dart Throw Artifact — Attraction Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize! Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an Attraction.
Pyre Zombie 1BRCreature — Zombie At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand. {1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target. 2/1
Grizzly Ghoul 2BGCreature — Zombie Bear Trample Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 4/3
Two-Headed Giant 2RRCreature — Giant Warrior Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. 4/4
Aquatic Incursion 3UEnchantment When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.
Segovian Leviathan 4UCreature — Leviathan Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3
Righteous Fury 4WWSorcery Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Southern Paladin 2WWCreature — Human Knight {W}{W}, {T}: Destroy target red permanent. 3/3
Page 155