M:tG card similarity search
3B · Creature — Skeleton Archer
When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3
Name | Mana | Type | Text |
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Lush Portico | Land — Forest Plains | ({T}: Add {G} or {W}.) Lush Portico enters the battlefield tapped. When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Meticulous Archive | Land — Plains Island | ({T}: Add {W} or {U}.) Meticulous Archive enters the battlefield tapped. When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Raucous Theater | Land — Swamp Mountain | ({T}: Add {B} or {R}.) Raucous Theater enters the battlefield tapped. When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Shadowy Backstreet | Land — Plains Swamp | ({T}: Add {W} or {B}.) Shadowy Backstreet enters the battlefield tapped. When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Thundering Falls | Land — Island Mountain | ({T}: Add {U} or {R}.) Thundering Falls enters the battlefield tapped. When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Undercity Sewers | Land — Island Swamp | ({T}: Add {U} or {B}.) Undercity Sewers enters the battlefield tapped. When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Underground Mortuary | Land — Swamp Forest | ({T}: Add {B} or {G}.) Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Keral Keep Disciples | 2RR | Creature — Human Monk | Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent. 4/3 |
Samite Archer | 1WU | Creature — Human Cleric Archer | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Samite Archer deals 1 damage to any target. 1/1 |
Trophy Hunter | 2G | Creature — Human Archer | {1}{G}: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter. 2/3 |