M:tG card similarity search
2B · Creature — Skeleton
Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. 0/0
Name | Mana | Type | Text |
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Light of the Legion | 4WW | Creature — Angel | Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When Light of the Legion dies, put a +1/+1 counter on each white creature you control. 5/5 |
Earthen Arms | 1G | Sorcery | Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Trygon Prime | 2GU | Creature — Tyranid | Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn. 4/4 |
Ravenous Vampire | 3BB | Creature — Vampire | Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire. 3/3 |
Defiant Salvager | 2B | Creature — Aetherborn Artificer | Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery. 2/2 |
Adherent of Hope | 1W | Creature — Human Soldier | At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope. 2/1 |
Custodi Soulbinders | 3W | Creature — Human Cleric | Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying. 0/0 |
Wildborn Preserver | 1G | Creature — Elf Archer | Flash Reach Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. 2/2 |
Miriam, Herd Whisperer | GW | Legendary Creature — Human Druid | As long as it's your turn, Mounts and Vehicles you control have hexproof. Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. 3/2 |
Shimatsu the Bloodcloaked | 3R | Legendary Creature — Demon Spirit | As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. 0/0 |