Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skeleton Shard

3 · Artifact

{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Basking Capybara 1GCreature — Capybara Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard. 1/3
Peacewalker Colossus 3Artifact — Vehicle {1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6
Double Header 3UUCreature — Drake Flying When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand. 2/3
Doorkeeper Thrull 1WCreature — Thrull Flash Flying Artifacts and creatures entering the battlefield don't cause abilities to trigger. 1/2
Maestros Confluence 3UBRSorcery Choose three. You may choose the same mode more than once. • Return target monocolored instant or sorcery card from your graveyard to your hand. • Target creature gets -3/-3 until end of turn. • Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Gnome-Made Engine 4Host Artifact Creature — Construct When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token. 2/2
Tel-Jilad Chosen 1GCreature — Elf Warrior Protection from artifacts 2/1
Tel-Jilad Outrider 3GCreature — Elf Warrior Protection from artifacts 3/1
Stingscourger 1RCreature — Goblin Warrior Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand. 2/2
Frilled Cave-Wurm 3UCreature — Salamander Wurm Descend 4 — Frilled Cave-Wurm gets +2/+0 as long as there are four or more permanent cards in your graveyard. 2/5
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