M:tG card similarity search
4R · Instant
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature."
| Name | Mana | Type | Text |
|---|---|---|---|
| Hangarback Walker | XX | Artifact Creature — Construct | Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. {1}, {T}: Put a +1/+1 counter on Hangarback Walker. 0/0 |
| Balefire Dragon | 5RR | Creature — Dragon | Flying Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. 6/6 |
| Dross Prowler | 2B | Creature — Zombie | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/1 |
| Gluttonous Zombie | 4B | Creature — Zombie | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 3/3 |
| Severed Legion | 1BB | Creature — Zombie | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
| Concession Stand | Artifact — Attraction | Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | |
| Jund Battlemage | 2R | Creature — Human Shaman | {B}, {T}: Target player loses 1 life. {G}, {T}: Create a 1/1 green Saproling creature token. 2/2 |
| Kamachal, Ship's Mascot | 2R | Legendary Creature — Dinosaur Pirate | Menace {R}: Kamachal, Ship's Mascot gets +1/+0 until end of turn. Whenever Kamachal deals combat damage to a player, create a Treasure token. Then exile from that player's library a random card with mana value equal to the damage dealt. You may cast that card this turn. 2/2 |
| Flourishing Defenses | 4G | Enchantment | Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token. |
| Go-Shintai of Life's Origin | 3G | Legendary Enchantment Creature — Shrine | {W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token. 3/4 |