M:tG card similarity search
3B · Creature — Elf Cleric
When Skemfar Shadowsage enters the battlefield, choose one — • Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. • You gain X life, where X is the greatest number of creatures you control that have a creature type in common. 2/5
Name | Mana | Type | Text |
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Mishra, Lost to Phyrexia | Legendary Artifact Creature — Phyrexian Artificer | Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three — • Target opponent discards two cards. • Mishra deals 3 damage to any target. • Destroy target artifact or planeswalker. • Creatures you control gain menace and trample until end of turn. • Creatures you don't control get -1/-1 until end of turn. • Create two tapped Powerstone tokens. 9/9 | |
You Hear Something on Watch | 1W | Instant | Choose one — • Rouse the Party — Creatures you control get +1/+1 until end of turn. • Set Off Traps — This spell deals 5 damage to target attacking creature. |
Devastating Dreams | RR | Sorcery | As an additional cost to cast this spell, discard X cards at random. Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. |
Defiant Ogre | 5R | Creature — Ogre Warrior | When Defiant Ogre enters the battlefield, choose one — • Put a +1/+1 counter on Defiant Ogre. • Destroy target artifact. 3/5 |
Dwarven Catapult | XR | Instant | Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. |
Go-Shintai of Hidden Cruelty | 3B | Legendary Enchantment Creature — Shrine | Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control. 2/2 |
Fraying Sanity | 2U | Enchantment — Aura Curse | Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. |
Engineered Plague | 2B | Enchantment | As Engineered Plague enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1. |
Glorious Sunrise | 3GG | Enchantment | At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life. |
Worldly Counsel | 1U | Instant | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. |