M:tG card similarity search
R · Enchantment — Aura
Enchant creature Enchanted creature attacks each combat if able. When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.
Name | Mana | Type | Text |
---|---|---|---|
Gutter Shortcut | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead. | |
Silent-Chant Zubera | 1W | Creature — Zubera Spirit | When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn. 1/2 |
Animate Graveyard | 3BB | Enchantment — Aura | Enchant your graveyard Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard. If enchanted graveyard would leave the battlefield, instead exile Animate Graveyard. |
Aura of Silence | 1WW | Enchantment | Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment. |
Agyrem | Plane — Ravnica | Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. Whenever chaos ensues, creatures can't attack you until a player planeswalks. | |
Faithful Disciple | 1W | Creature — Human Cleric | Vigilance When Faithful Disciple dies, draft a card from Faithful Disciple's spellbook. 2/2 |
Zurgo Helmsmasher | 2RWB | Legendary Creature — Orc Warrior | Haste Zurgo Helmsmasher attacks each combat if able. Zurgo Helmsmasher has indestructible as long as it's your turn. Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher. 7/2 |
Reprobation | 1W | Enchantment — Aura | Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.) |
Heroic Defiance | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. |
Burrowing Razormaw | 2G | Creature — Beast | When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.) 4/2 |