M:tG card similarity search
1R · Creature — Goblin Warrior
Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Strength of Night | 2G | Instant | Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. |
A-Canopy Tactician | 3G | Creature — Elf Warrior | Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. 3/4 |
Canopy Tactician | 3G | Creature — Elf Warrior | Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. 3/3 |
Savage Knuckleblade | GUR | Creature — Ogre Warrior | {2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn. {2}{U}: Return Savage Knuckleblade to its owner's hand. {R}: Savage Knuckleblade gains haste until end of turn. 4/4 |
Champion of the Flame | 1R | Creature — Human Warrior | Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. 1/1 |
Chameleon Colossus | 2GG | Creature — Shapeshifter | Changeling (This card is every creature type.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power. 4/4 |
White Shield Crusader | WW | Creature — Human Knight | Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. 2/1 |
Lovisa Coldeyes | 3RR | Legendary Creature — Human | Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. 3/3 |
Bloodstoke Howler | 5R | Creature — Beast | Morph {6}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. 3/4 |
Herald of the Fair | 2W | Creature — Human | When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2 |