M:tG card similarity search
1R · Creature — Human Wizard
Haste {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Akki Drillmaster | 2R | Creature — Goblin Shaman | {T}: Target creature gains haste until end of turn. 2/2 |
Halvar, God of Battle | 2WW | Legendary Creature — God | Creatures you control that are enchanted or equipped have double strike. At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control. 4/4 |
Loyal Guardian | 4G | Creature — Rhino | Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. 4/4 |
Samite Censer-Bearer | W | Creature — Human Rebel Cleric | {W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn. 1/1 |
Pontiff of Blight | 4BB | Creature — Zombie Cleric | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.) 2/7 |
Deep Spawn | 5UUU | Creature — Homarid | Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.) 6/6 |
Wild Colos | 2R | Creature — Goat Beast | Haste 2/2 |
Ferocification | 2R | Enchantment | At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn. |
Tyrant Guard | X2G | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn. 3/3 |
Unyaro | Plane — Zhalfir | At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn't exist.) Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance. |