M:tG card similarity search
1R · Creature — Human Wizard
Haste {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Voice of the Vermin | 3G | Creature — Human Citizen | Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn. 2/2 |
| Lurking Chupacabra | 3B | Creature — Beast Horror | Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. 2/3 |
| Nightwind Glider | 2W | Creature — Human Rebel | Flying, protection from black 2/1 |
| Storyweave | 2G | Instant | Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it. |
| Spiderwig Boggart | 2B | Creature — Goblin Shaman | When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
| Deepwood Drummer | 1G | Creature — Human Spellshaper | {G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn. 1/1 |
| The Cheetah Planet | Plane — Outside Mutter's Spiral | When you planeswalk to The Cheetah Planet and at the beginning of your upkeep, put two +1/+1 counters on target non-Cat creature you control. It becomes a Cat in addition to its other types. Whenever chaos ensues, all Cats gain provoke until end of turn. (Whenever a Cat attacks, its controller may have target creature defending player controls untap and block it if able.) | |
| Akroma, Angel of Wrath | 5WWW | Legendary Creature — Angel | Flying, first strike, vigilance, trample, haste, protection from black and from red 6/6 |
| Skywatcher Adept | U | Creature — Merfolk Wizard | Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Flying LEVEL 3+ 4/2 Flying 1/1 |
| Somnomancer | 1W/U | Creature — Kithkin Wizard | When Somnomancer enters the battlefield, you may tap target creature. 2/1 |