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17 May 2024: Card library updated.

Skirk Fire Marshal

3RR · Creature — Goblin

Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. 2/2

Similar cards

Color identity:
NameManaTypeText
Krark-Clan Shaman RCreature — Goblin Shaman Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. 1/1
Siege-Gang Lieutenant 3RCreature — Goblin Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target. 2/2
Goblin Commando 4RCreature — Goblin When Goblin Commando enters the battlefield, it deals 2 damage to target creature. 2/2
Bhaal's Invoker 2RCreature — Dragon Shaman Scorching Ray — {8}: Bhaal's Invoker deals 4 damage to each opponent. 4/2
Caterwauling Boggart 3RCreature — Goblin Shaman Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.) 2/2
Torch Slinger 2RCreature — Goblin Shaman Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature. 2/2
Goblin Patrol RCreature — Goblin Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/1
Marsh Goblins BRCreature — Goblin Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1
Steamflogger Temp 1RCreature — Goblin Rigger {6}, {T}: Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 2/1
Zhur-Taa Goblin RGCreature — Goblin Berserker Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) 2/2
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