M:tG card similarity search
3R · Creature — Goblin
As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample. 2/2
Name | Mana | Type | Text |
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Roterothopter | 1 | Artifact Creature — Thopter | Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn. 0/2 |
Rampaging Geoderm | 2RG | Creature — Dinosaur Beast | Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead. 3/3 |
Orochi Merge-Keeper | 1G | Creature — Snake Druid | {T}: Add {G}. As long as Orochi Merge-Keeper is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.) 1/1 |
Mutual Destruction | B | Sorcery | This spell has flash as long as you control a permanent with flash. As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. |
Highspire Infusion | 1G | Instant | Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters). |
Thunderstaff | 3 | Artifact | As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn. |
Ursine Champion | 1G | Creature — Human Berserker | {5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn. 2/2 |
Hidden Blade | 2 | Artifact — Equipment | Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2} |
Boomstacker | 2R | Creature — Goblin Artificer | As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) Boomstacker gets +1/+1 for each die in its stack. Boomstacker attacks each combat if able. When the stack falls, sacrifice Boomstacker. 0/0 |
Barge In | R | Instant | Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. |