M:tG card similarity search
1B · Creature — Human Cleric
{3}{B}, {T}, Sacrifice a Human: Destroy target creature. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Devout Monk | W | Creature — Human Monk Cleric | When Devout Monk enters the battlefield, you gain 1 life. 1/1 |
| Venerable Monk | 2W | Creature — Human Monk Cleric | When Venerable Monk enters the battlefield, you gain 2 life. 2/2 |
| Opportunist | 2R | Creature — Human Soldier | {T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. 2/2 |
| Slight Malfunction | 1R | Sorcery | Choose one — • Destroy target artifact. • Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result. |
| Merieke Ri Berit | WUB | Legendary Creature — Human | Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. 1/1 |
| Coastal Wizard | 2UU | Creature — Human Wizard | {T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. 1/1 |
| Spirit Weaver | 1W | Creature — Human Wizard | {2}: Target green or blue creature gets +0/+1 until end of turn. 2/1 |
| Riptide Director | 2UU | Creature — Human Wizard | {2}{U}{U}, {T}: Draw a card for each Wizard you control. 2/3 |
| Kinjalli's Dawnrunner | 2W | Creature — Human Scout | Double strike When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
| Air Marshal | 1U | Creature — Human Soldier | {3}: Target Soldier gains flying until end of turn. 2/1 |