Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skirsdag Flayer

1B · Creature — Human Cleric

{3}{B}, {T}, Sacrifice a Human: Destroy target creature. 1/1

Similar cards

Color identity:
NameManaTypeText
Rubblebelt Maverick GCreature — Human Detective When Rubblebelt Maverick enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {G}, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. 1/1
Brazen Freebooter 3RCreature — Human Pirate When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3
Sailor of Means 2UCreature — Human Pirate When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/4
Vulshok War Boar 2RRCreature — Boar Beast When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. 5/5
Argivian Welcome WUInstant Destroy up to one target creature with power 4 or greater. Choose a nonland card in your hand. It perpetually gains flash.
Trap Digger 3WCreature — Human Soldier {2}{W}, {T}: Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying. 1/3
Captain of Umbar 2UCreature — Human Pirate {1}, {T}: Draw a card, then discard a card. 2/3
Troubled Healer 2WCreature — Human Cleric Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. 1/2
Cleric of the Forward Order 1WCreature — Human Cleric When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. 2/2
Oakshade Stalker 2GCreature — Human Ranger Werewolf You may cast Oakshade Stalker as though it had flash if you pay {2} more to cast it. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
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