Card Codex

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17 May 2024: Card library updated.

Skirsdag High Priest

1B · Creature — Human Cleric

Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Rise of Eagles 4UUSorcery Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Adverse Conditions 3UInstant Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Ral's Reinforcements 1RSorcery Create two 1/1 blue and red Elemental creature tokens.
Town Gossipmonger WCreature — Human {T}, Tap an untapped creature you control: Transform Town Gossipmonger. 1/1
Maverick Thopterist 3URCreature — Human Artificer Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. 2/2
Preening Champion 2UCreature — Bird Knight Flying When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token. 2/2
Conscripted Infantry 2RCreature — Human Soldier When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token. 3/1
Dwarven Reinforcements 3RSorcery Create two 2/1 red Dwarf Berserker creature tokens. Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Endless Ranks of the Dead 2BBEnchantment At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
Wingmantle Chaplain 3WCreature — Human Cleric Defender When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. 0/3
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