Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skizzik Surger

4RR · Creature — Elemental

Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 6/4

Similar cards

Color identity:
NameManaTypeText
Renewal 2GSorcery As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Stand Together 3GGInstant Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
Excavating Anurid 4GCreature — Frog Beast When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. 4/4
Goblin Turncoat 1BCreature — Goblin Mercenary Sacrifice a Goblin: Regenerate Goblin Turncoat. 2/1
Nature's Will 2GGEnchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Circuitous Route 3GSorcery Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Koth of the Hammer 2RRLegendary Planeswalker — Koth [+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. [−2]: Add {R} for each Mountain you control. [−5]: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'" Loyalty 3
Wand of the Elements 4Artifact {T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
Winter's Night RGWWorld Enchantment Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Harness by Force 1RRSorcery Strive — This spell costs {2}{R} more to cast for each target beyond the first. Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
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