M:tG card similarity search
4RR · Creature — Elemental
Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 6/4
Name | Mana | Type | Text |
---|---|---|---|
Tectonic Break | XRR | Sorcery | Each player sacrifices X lands. |
Serendib Djinn | 2UU | Creature — Djinn | Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. 5/6 |
Mold Demon | 5BB | Creature — Fungus Demon | When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps. 6/6 |
Terra Eternal | 2W | Enchantment | All lands have indestructible. |
Cyclone Sire | 4U | Creature — Elemental | Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 3/4 |
Dead Drop | 9B | Sorcery | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target player sacrifices two creatures. |
Step Right Up | 3B | Sorcery | Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.) |
Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. |
Village Reavers | Creature — Werewolf | Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 | |
Firefiend Elemental | 3R | Creature — Elemental | Haste (This creature can attack and {T} as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2 |