Card Codex

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17 May 2024: Card library updated.

Skola Grovedancer

1G · Enchantment Creature — Satyr Druid

Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Radiant Smite 1WInstant Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life. Cycling {W} When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life.
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Glowspore Shaman BGCreature — Elf Shaman When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.) 3/1
Starved Rusalka GCreature — Spirit {G}, Sacrifice a creature: You gain 1 life. 1/1
Lifetap UUEnchantment Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Lifeblood 2WWEnchantment Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.
Environmental Sciences 2Sorcery — Lesson Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Enatu Golem 6Artifact Creature — Golem When Enatu Golem dies, you gain 4 life. 3/5
Panicked Bystander 1WCreature — Human Peasant Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. 2/2
Highland Game 1GCreature — Elk When Highland Game dies, you gain 2 life. 2/1
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