M:tG card similarity search
1G · Enchantment Creature — Satyr Druid
Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Bloodrite Invoker | 2B | Creature — Vampire Shaman | {8}: Target player loses 3 life and you gain 3 life. 3/1 |
Duskwielder | B | Creature — Elf Berserker | Boast — {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.) 1/2 |
Blood Hustler | 1B | Creature — Vampire Rogue | Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life. 1/1 |
Tonic Peddler | 1W | Creature — Human Spellshaper | {W}, {T}, Discard a card: Target player gains 3 life. 1/1 |
Inspiring Overseer | 2W | Creature — Angel Cleric | Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. 2/1 |
Lend a Ham | 2B | Instant — Adventure | Exile target creature. You gain 1 life for each Boar you control. |
Look at Me, I'm the DCI | 5WW | Sorcery | Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.) |
Campaign of Vengeance | 3WB | Enchantment | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. |
Sudden Reclamation | 3G | Instant | Mill four cards, then return a creature card and a land card from your graveyard to your hand. |
Crawling Sensation | 2G | Enchantment | At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. |