Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skorpekh Destroyer

2BB · Artifact Creature — Necron

Deathtouch Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn. 4/2

Similar cards

Color identity:
NameManaTypeText
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Akoum Battlesinger 1RCreature — Human Berserker Ally Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. 1/1
Thalakos Drifters 2UUCreature — Thalakos Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 3/3
Sethron, Hurloon General 3RRLegendary Creature — Minotaur Warrior Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. {2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.) 4/4
Tireless Tracker 2GCreature — Human Scout Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. 3/2
Park Bleater 2WCreature — Goat Employee Whenever another creature you own enters the battlefield, you get {TK}. {W}, {T}: You may put a sticker on a creature you own that entered the battlefield this turn. 2/2
Guul Draz Overseer 4BBCreature — Vampire Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. 3/4
Legion of Clay 3GEnchantment Creatures you control have trample. Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1.
Flying Carpet 4Artifact {2}, {T}: Target creature gains flying until end of turn.
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