Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skred

R · Instant

Skred deals damage to target creature equal to the number of snow permanents you control.

Similar cards

Color identity:
NameManaTypeText
Kyodai, Soul of Kamigawa 3WLegendary Creature — Dragon Spirit Flash Flying When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. 3/3
Archelos, Lagoon Mystic 1BGULegendary Creature — Turtle Shaman As long as Archelos, Lagoon Mystic is tapped, other permanents enter the battlefield tapped. As long as Archelos is untapped, other permanents enter the battlefield untapped. 2/4
Serene Offering 1WInstant Destroy target enchantment. You gain life equal to its mana value.
Armory Mice 1WCreature — Mouse Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. 3/1
Varchild, Betrayer of Kjeldor 2RLegendary Creature — Human Knight Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors. 3/3
Argentum Armor 6Artifact — Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
Blacksmith's Skill WInstant Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Sigarda, Host of Herons 2GWWLegendary Creature — Angel Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents. 5/5
Adorable Kitten WHost Creature — Cat When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. 1/1
Necrotic Wound BInstant Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
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