M:tG card similarity search
1B · Creature — Spirit
Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Spectral Prison | 1U | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell, sacrifice Spectral Prison. |
Deepwood Tantiv | 4G | Creature — Beast | Whenever Deepwood Tantiv becomes blocked, you gain 2 life. 2/4 |
Emissary of the Sleepless | 4W | Creature — Spirit | Flying When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying. 2/4 |
Rebound | 1U | Instant | Change the target of target spell that targets only a player. The new target must be a player. |
Tishana's Tidebinder | 2U | Creature — Merfolk Wizard | Flash When Tishana's Tidebinder enters the battlefield, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. (Mana abilities can't be targeted.) 3/2 |
Ertai, Wizard Adept | 2U | Legendary Creature — Human Wizard | {2}{U}{U}, {T}: Counter target spell. 1/1 |
Kami of the Painted Road | 4W | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. 3/3 |
Orbweaver Kumo | 4GG | Creature — Spirit | Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 3/4 |
Cold Case Cracker | 3U | Creature — Spirit Detective | Flying When Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3 |
Disciple of Kangee | 2W | Creature — Human Wizard | {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2 |