Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skull Prophet

BG · Creature — Human Druid

{T}: Add {B} or {G}. {T}: Mill two cards. 3/1

Similar cards

Color identity:
NameManaTypeText
Gate to Manorborn Land — Forest Gate Gate to Manorborn enters the battlefield tapped. {3}{G}, {T}: Seek a nonland card. Activate only once. {T}: Add {G}.
Gate to Seatower Land — Island Gate Gate to Seatower enters the battlefield tapped. {3}{U}, {T}: Seek a nonland card. Activate only once. {T}: Add {U}.
Gate to Tumbledown Land — Mountain Gate Gate to Tumbledown enters the battlefield tapped. {3}{R}, {T}: Seek a nonland card. Activate only once. {T}: Add {R}.
Gate to the Citadel Land — Plains Gate Gate to the Citadel enters the battlefield tapped. {3}{W}, {T}: Seek a nonland card. Activate only once. {T}: Add {W}.
Incubation Druid 1GCreature — Elf Druid {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 0/2
Horrifying Revelation BSorcery Target player discards a card, then mills a card.
Scavenger Grounds Land — Desert {T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
Heart Warden 1GCreature — Elf Druid {T}: Add {G}. {2}, Sacrifice Heart Warden: Draw a card. 1/1
Grafted Growth 2GEnchantment — Aura Enchant land When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color."
Forgotten Monument Land — Cave {T}: Add {C}. Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."
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