M:tG card similarity search
3BR · Sorcery
Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Name | Mana | Type | Text |
---|---|---|---|
Last Rites | 2B | Sorcery | Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. |
Mind Warp | X3B | Sorcery | Look at target player's hand and choose X cards from it. That player discards those cards. |
Shady Informant | 3BR | Creature — Ogre Rogue | When Shady Informant dies, it deals 2 damage to any target. Disguise {2}{B/R}{B/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/2 |
Demonic Pact | 2BB | Enchantment | At the beginning of your upkeep, choose one that hasn't been chosen — • Demonic Pact deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game. |
Flametongue Kavu | 3R | Creature — Kavu | When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. 4/2 |
Windfall | 2U | Sorcery | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. |
Whispering Madness | 2UB | Sorcery | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Pyromancer's Assault | 3R | Enchantment | Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target. |
Seizures | 1B | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}. |
Singe | R | Instant | Singe deals 1 damage to target creature. That creature becomes black until end of turn. |