Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skullcap Snail

1B · Creature — Fungus Snail

When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand. 1/1

Similar cards

Color identity:
NameManaTypeText
Transgress the Mind 1BSorcery Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
Ghoulraiser 1BBCreature — Zombie When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. 2/2
Simian Spirit Guide 2RCreature — Ape Spirit Exile Simian Spirit Guide from your hand: Add {R}. 2/2
Slayer's Bounty WLegendary Artifact — Clue When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand. Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook. {2}, Sacrifice Slayer's Bounty: Draw a card.
Agonizing Remorse 1BSorcery Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Mardu Skullhunter 1BCreature — Human Warrior Mardu Skullhunter enters the battlefield tapped. Raid — When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card. 2/1
Iwamori of the Open Fist 2GGLegendary Creature — Human Monk Trample When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield. 5/5
Appetite for Brains BSorcery Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.
Go Blank 2BSorcery Target player discards two cards. Then exile that player's graveyard.
Slaying Mantis 5GGCreature — Insect Wrestler Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. 6/6
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