Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skullclamp

1 · Artifact — Equipment

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Similar cards

Color identity:
NameManaTypeText
Scarscale Ritual 1U/BSorcery As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Draw two cards.
Thirst for Knowledge 2UInstant Draw three cards. Then discard two cards unless you discard an artifact card.
Andúril, Flame of the West 3Legendary Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip {2}
Grizzled Angler 2UCreature — Human {T}: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. 2/3
Dauthi Ghoul 1BCreature — Dauthi Zombie Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul. 1/1
Beck GUSorcery Whenever a creature enters the battlefield this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.)
Feral Ghoul 2BCreature — Zombie Mutant Menace Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul. When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power. 2/2
Fell Horseman 3BCreature — Zombie Knight When Fell Horseman dies, put it on the bottom of its owner's library. 3/3
Sinister Reflections 1UInstant Conjure a duplicate of each of up to two target nontoken creatures you control into your hand.
Novice Occultist 1BCreature — Human Wizard When Novice Occultist dies, you draw a card and you lose 1 life. 1/2
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