Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sky Terror

RW · Creature — Dinosaur

Flying, menace 2/2

Similar cards

Color identity:
NameManaTypeText
Colossus Hammer 1Artifact — Equipment Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
Inniaz, the Gale Force 3UULegendary Creature — Djinn Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4
Stoic Sphinx 2UUCreature — Sphinx Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. 5/3
Crash Landing 2GInstant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Wallop 1GSorcery Destroy target blue or black creature with flying.
Ancient Gold Dragon 5WWCreature — Elder Dragon Flying Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result. 7/10
Cloudshredder Sliver RWCreature — Sliver Sliver creatures you control have flying and haste. 1/1
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Vampire Interloper 1BCreature — Vampire Scout Flying Vampire Interloper can't block. 2/1
Steel-Plume Marshal 3WWCreature — Bird Soldier Flying Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn. 3/3
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