Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sky Weaver

1U · Creature — Metathran Wizard

{2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 2/1

Similar cards

Color identity:
NameManaTypeText
Tamiyo's Safekeeping GInstant Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Ollenbock Escort WCreature — Human Cleric Vigilance Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. 1/1
Cabaretti Initiate GCreature — Raccoon Citizen {2}{R/W}: Cabaretti Initiate gains double strike until end of turn. 1/2
Assure G/WG/WInstant Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Invert the Skies 3G/UInstant Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)
Aurelia, Exemplar of Justice 2RWLegendary Creature — Angel Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. 2/5
Herald of the Host 3WWCreature — Angel Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/4
Thunderous Orator 1WCreature — Kor Wizard Vigilance Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. 2/2
Two-Headed Giant 2RRCreature — Giant Warrior Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. 4/4
Stolen Vitality 1RInstant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
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