Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sky-Eel School

3UU · Creature — Fish

Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3

Similar cards

Color identity:
NameManaTypeText
Broodmate Dragon 3BRGCreature — Dragon Flying When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying. 4/4
Containment Construct 2Artifact Creature — Construct Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. 2/1
Tapestry of the Ages 4Artifact {2}, {T}: Draw a card. Activate only if you've cast a noncreature spell this turn.
Pestermite 2UCreature — Faerie Rogue Flash Flying When Pestermite enters the battlefield, you may tap or untap target permanent. 2/1
Gutwrencher Oni 3BBCreature — Demon Spirit Trample At the beginning of your upkeep, discard a card if you don't control an Ogre. 5/4
Thrull Surgeon 1BCreature — Thrull {1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery. 1/1
Hollowhenge Wrangler 3GGCreature — Elemental When Hollowhenge Wrangler enters the battlefield, seek a land card. Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard. 6/6
Gulping Scraptrap 4BCreature — Phyrexian Horror When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4
Jeskai Windscout 2UCreature — Bird Scout Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1
Teferi, Master of Time 2UULegendary Planeswalker — Teferi You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one. Loyalty 3
Page 137