Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skybind

3WW · Enchantment

Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Griffin Aerie 1WEnchantment At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
Park Heights Pegasus GWCreature — Pegasus Flying, trample Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. 2/1
Knight of the Ebon Legion BCreature — Vampire Knight {2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.) 1/2
Tyrant of Discord 4RRRCreature — Elemental When Tyrant of Discord enters the battlefield, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. 7/7
Pangosaur 2GGCreature — Dinosaur Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6
Eon Frolicker 2UUCreature — Elemental Otter Flying When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.) 5/5
Mistmoon Griffin 3WCreature — Griffin Flying When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. 2/2
Skymark Roc 2WUCreature — Bird Flying Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. 3/3
Second Sunrise 1WWInstant Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Infinite Reflection 5UEnchantment — Aura Enchant creature When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. Nontoken creatures you control enter the battlefield as a copy of enchanted creature.
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