M:tG card similarity search
3 · Artifact Creature — Gargoyle
Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying, defender If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it. As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Slinking Serpent | 2UB | Creature — Serpent | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3 |
| Faithful Squire | 1WW | Creature — Human Soldier | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it. 2/2 |
| Pilfered Plans | 1UB | Sorcery | Target player mills two cards. Draw two cards. |
| Liege of the Tangle | 6GG | Creature — Elemental | Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. 8/8 |
| Dismantling Blow | 2W | Instant | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards. |
| Allosaurus Shepherd | G | Creature — Elf Shaman | This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. 1/1 |
| Bottomless Vault | Land | Bottomless Vault enters the battlefield tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} for each storage counter removed this way. | |
| Dwarven Hold | Land | Dwarven Hold enters the battlefield tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} for each storage counter removed this way. | |
| Hollow Trees | Land | Hollow Trees enters the battlefield tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} for each storage counter removed this way. | |
| Icatian Store | Land | Icatian Store enters the battlefield tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way. |