M:tG card similarity search
2BG · Creature — Spider
Reach When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. 3/3
Name | Mana | Type | Text |
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Watertight Gondola | Artifact — Vehicle | Vigilance Descend 8 — Watertight Gondola can't be blocked as long as there are eight or more permanent cards in your graveyard. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 | |
Tragic Arrogance | 3WW | Sorcery | For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. |
Harmony of Nature | 2G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |
Marshaling the Troops | 1G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |
Jungle Creeper | 1BG | Creature — Elemental | {3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. 3/3 |
Illuminor Szeras | 2B | Legendary Artifact Creature — Necron | Secrets of the Soul — {T}, Sacrifice another creature: Add an amount of {B} equal to the sacrificed creature's mana value. 3/3 |
The Night of the Doctor | 4WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.) I — Destroy all creatures. II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it. |
Bloodmist Infiltrator | 2B | Creature — Vampire | Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. 3/1 |
Redemption Choir | 2WW | Creature — Vampire Cleric | Lifelink Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield. 3/3 |
Extraordinary Journey | XXUU | Enchantment | When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. |